Species

There are a multitude of species across all of Frozar's work from anthros to animals you'd find on earth, or even biomechanical aliens; the most common are listed below. However in a broad sense, humans can refer to homo-sapiens not just native to Earth; as in people with particular humanoid designs. Whereas anthros consists of animals with humanoid bodies. The term "alien" on the other hand usually revolves around a more abstract form of species.

Earthlings
Assuming YOU the reader are human and living on Earth, the name of the header is what you and the person writing this are. As far as biology and history is concerned, there's not much to say in comparison to other races in the universe. But the consensus of most alien worlds is that Earth borrows very similar societal norms and technology from places like Thex or Mechalo but aren't nearly as advanced as they are. It isn't without outside intervention from devices like the Astro Disk or the League of Mages that Earthlings are able to progress much as a species.

Although entire historic events have been shaped by different races in the distant past in very subtle ways, in modern times, Earth isn't considered for anything more than a testing ground in which so few are aware of.

Brutes
Brutes are exactly what the name suggests. They are humanoid, towering individuals with impish features like a red or greenish skin color and long pointy ears. Contrary to how the Republic and the old Triumvirate perceives them, they come off as rather peaceful, usually training or having friendly rivalries based on combat. Even for those who are not up to standard and hit a limit, the Brutes would work tirelessly to accommodate for their skills, such as having a skinnier one who is exceptional at speed be a spy or archer. Because of their nature, many organizations throughout the galaxy tend to keep them as commanders or guards. The most famous being Buster, who serves a a bodyguard for Momo of the Lawless along with Mistress Izzy and Hive.

Imps
Imps are about the closest Thex has to human beings on the planet. They, like the Brutes, are humanoid in shape but borrow what their name entails (impish qualities with long pointy ears, fangs, and a different skin color like blue, red, or green. Some say that Imps first appeared long before the Bardoss War as visitors from outer space who peacefully coexisted with the natives before essentially becoming natives themselves. Other reports suggests most, if not all of them, were at one point regular humans who slowly evolved into Imps due to breeding with pure anthros. Whatever the case, these creatures can be found casually living on modern day Thex along with anthros.

Sometimes, especially on Earth, Imps are referred to as Elves.

Artrans
Artrans are generally depicted as a predominantly blue feline race with a slender exterior. They are the ones behind much of the current technology used by the Sigma Republic and is the species of the Techmosis duo in Anthroshock, as well as a few others. Because of their similarities to Thexians, they are often mistaken for members of that particular species' planet; made more confusing by the fact that tons of Thexians are hybrids. One way to distinguish them from each other is by determining if they're feline, have a particular shade of blue, and judging by how many toes they have as every Artran native has only 4 whereas a pure Thexian like Treah has 5.

Thexians
This variety of different animal types with anthropomorphic builds are the predominant species on Thex, hence the name. They are perhaps the most influential in the Sigma Republic's history known for their prior existence with the human race that led to the latter's collapse after years of abuse on the anthros. Since then, society has been reshaped to suit the needs of the people with very little left of humanity besides the Imps who either weren't originally native to the planet or consists of highly evolved humans.

Common Animal Builds

 * Canines (Foxes, Huskies, Wolves, etc)
 * Felines (Lions, Tigers, etc)
 * Bears
 * Rabbits
 * Sharks
 * Hybrids (Nekos, Imps)
 * Armadillos
 * Moles
 * Elephants
 * Horses

Thin Skin
Despite coming from years of war in the past, modern Thexians are surprisingly easy to knock out compared to most races in the universe, even compared to Earthlings. This issue isn't highlighted when fighting amongst themselves until someone from another planet arrives; the worst of which takes the form of Carvahn and Dirge who suffer from a glitch where they always fight at peak performance. Based on historic and scientific analysis, it's safe to assume this is the result of Thexians becoming more lax as time went on after the Bardoss War, though this issue isn't properly recognized until Anthroshock.

Aurans
This four-eyed, multi-tailed race of feline-like aliens comes from their home planet Aura Prime. They are a relatively peaceful species responsible for providing healthy foods and vegetation on a multitude of worlds during the war. It is said that their vastly unlimited supply comes from their Gods collectively referred to as the Isoi (or Pantheon in translation). However, because of their planet's value to other species, the Aurans have often been the target of raiders and warlords seeking to pillage their land of its worth. As a result, many tribes have taken up arms with a warrior's mentality should they ever need to exercise force to protect their culture. The most notable example of this is the leader of the Northern Region, Sigea, who was the most stoic out of everyone.

Since the war, previously uninhabited moons in the Auran System have been occupied to expand its native's reach, and much of the technology employed by them was used to rejuvenate various worlds that had been ravaged by the Nova Corp. It's also common to see hybrid Aurans on Thex thanks in no small part to their partnership when the war broke out.

Mechas
This bio-mechanical race of humanoid aliens reside in their home planet, Mechalo, centered in their own artificial star system. In the distant past, they began life as healing nanomachines designed to treat human illnesses on a microscopic level. However, when these were used on a pregnant mother who was ill, her child was born a hybrid between organic and mechanical matter. After studying the newborn long enough, scientists and engineers had discovered a way to replicate the process to the point where they could reproduce with what were classed as androids. Since then, humans and androids have evolved into the modular biomechanical race we see today.

By the time of the Bardoss War, the Mechas had advanced their technology to such a degree that it made even the Sigma Triumvirate concerned of a universal takeover. Yet despite their many production facilities and capabilities, they're a largely peaceful species, actively working with other planets to sprout new ideas, which wound up influencing various superpowers in the universe on a positive note. These influences include:


 * The creation of the Semi-Human models mass-produced for the Triumvirate in the war; essentially providing them a loyal army to counter the Nova Corp's forces.
 * Improving upon Thex and Aura Prime's technology to keep them up to speed with modern science (though they didn't provide much for Aura beyond standard tools out of respect for their culture).
 * Creating blueprints that would later become the foundation of modern tech on Earth.
 * And crossbreeding with the Thexians, giving us modular natives of the planet such as Ozzmo and Mint.

By the end of the war, their contract with the Sigma Triumvirate had expired, though what remained of their Semi-Human models were still in use. It is currently unclear what they're up to these days as contact with the new Sigma Republic was cut off.

Semi Humans
Semi Humans are a manufactured breed of Mechas from Mechalo built for the Sigma Triumvirate in the Bardoss War. They were mass produced to counter the overwhelming odds of Bardoss' army, with only 1,500 troops remaining by the end. Those who were still "in-service" remained up to specs and were repurposed for the Sigma Republic for more high-end duties; most commonly for maintenance and sentinel guards.

As the name suggests, Semi Humans are humanoid by design (the human aspect revolving around their appearance, complex thought, and programming) and are predominantly cybernetic. However, unlike the Mechas that created them, these androids were built with a predetermined role and battle-hardiness, lacking much emotion to keep them loyal to the Triumvirate. As such, a lot of regular troops in the modern Republic view Semi-Humans as a more advanced class of robots or an imitation of Brutes rather than living breathing people. But due to their programming only allowing them to focus on their tasks and self maintenance, these androids never seemed to care or were too duty-bound to understand. The ones who were closely programmed to follow Brutish tactics also suffered from a glitch where they were unable to surrender or back down even when critical systems were damaged. This resulted in instances where units such as SH-1218, nicknamed Carvahn, lost a limb yet continued to battle without it. Because of instances like that, other races across the universe view Semi-Humans as some of the best (albeit ferocious) soldiers ever produced.

Trivia

 * The Semi-Humans were inspired somewhat by Reploids and Clone Troopers from Mega Man X and Star Wars The Clone Wars (both from 2003 and 2008)
 * Because of their wires for hair, many Mechas appear to have dreadlocks.
 * It's very easy to tell who's of Mecha descent on Thex based on the lines on their faces or red eyes, or if they drastically change appearance without much difficulty (such as being able to unfold the panels on their faces).